Last week, I confessed that – with the exception of a few setpiece elements – I tend to make things up as I go along. The natural follow-up question is, “What about your characters?” The short answer is, again, a little bit of both.
There’s actually kind of a long story behind how exactly my characters became who they are. In fact, I’ve split the story into two multiple parts. This week, I’ll tell you about the names of my characters: something that was planned, and in the future, I’ll tell you how they somehow managed to evolve to take on a life of their own. And, like any good story featuring a huge geek such as myself, this story starts at a gaming convention…
I’m a huge fan of Role-Playing Games, otherwise known as RPGs… yes, I do like video game RPGs, but, as a writer, I prefer the kind where you sit down with a pencil and paper and construct a character from scratch, giving them skills and abilities that enable them to interact with the game that the Game Master creates for you. Essentially, a pencil-and-paper RPG is an interactive story that you help to tell, based on what you do with your character. As a writer, what’s not to love?
Okay, enough nerding out. Anyway, my story starts at DexCon 2012, where I had the privilege of playing Night’s Black Agents, with its creator, Ken Hite. Night’s Black Agents is a game that pits highly-trained special agents against various paranormal threats, particularly vampires. After playing, I was so impressed with the game, that I began planning my own storylines, for hosting games with my friends. My first scenario, which was never actually played, turned into my (as of yet unpublished) novel, Blood of the Innocents.
So, how did I get started? Well, I knew from my “wish list” for the book, that I wanted a heist scene at some point, so I knew that I needed a team of characters, not one or two. From my years of experience (strikethrough) watching Leverage and Mission: Impossible, I knew that a heist team needs a mastermind, hacker, muscle, etc. and that these people did not necessarily need to know each other previously. But before I talk about my own characters, let me say a few words about names.
Note: About halfway through writing this article, I realized that I’d bitten off more than I can chew by deciding to talk about character names, skills, and function in one post. So, I’ve decided to dedicate the rest of this post to character names, and I’ll discuss character skills in next week’s edition. I plan on doing a multi-week run on creating characters after the run of “Science Explains Fantasy.”
Name. What’s in a name? Naming a character can be one of the trickiest aspects of creating a character, because names can convey subtle, yet useful, information about a character. Let’s take an example that I just made up: Frederick Hargrove III.
Granted, due to the institution known as “name changing,” anyone may have any name that they desire. So, names need not necessarily carry stereotypical information, but in many instances, they do. For instance, when you read the name Frederick Hargrove III, you probably thought of a very wealthy – possibly British – person of pampered upbringing. Like I mentioned, this is not necessarily the case, but usually when names are passed along through three generations, there is a strong sense of family name. When paired with a traditionally “British-sounding” name, one immediately assumes a wealthy person.
When I give names to my own characters, I follow a few rules. The character’s name should be consistent with the character’s:
- Age
- Ethnicity
- Country of Birth
Age. Picture in your mind two women. One is named Alexa, and the other is named Mildred. Got a picture of them? If you pictured Alexa as being young and vivacious and Mildred as old and feeble, this is because you know something about names. Very few parents give the name “Mildred” to their daughters anymore; however, the name used to be popular years ago between 1900-1929. Hence, most people named “Mildred” that you might meet are relatively advanced in age. Similarly, “Alexa” is a more modern name, gaining popularity only recently in the 90s.
When I name my characters, I ensure that their name is age-appropriate, unless there is a plot-related reason to do otherwise (perhaps the young and inviting Mildred is a vampire who stays forever youthful by feeding on the blood of potential suitors).
Ethnicity. If the character is from another country (than the US) or has roots from another country (than the US), I usually make his or her name reflect that. However, with this, I also make sure that the name I choose is easy to read and pronounce. “Readability” is usually increased for English-speakers when most of the consonants in the word are each separated by vowels (for instance, “Mjolnir” is a tad harder to read than is “Aricin,” even though both words are likely foreign to the reader, having hailed from Norse roots). Also, one study suggests that the “readability” (or how easily the names may be pronounced) has a noticeable correlation for how well those names are liked. So, you may want to think twice before naming your protagonist Mr. Vougiouklakis.
Country of Birth. In some countries, you cannot legally name your child “Pluto” without special permission from the government. In fact, in places like Denmark, the government has pre-approved a set of names from which you may name your child. If you want to name your child something that’s not on the list, you must pay a fee. While this may sound quite strict, new sets of names are approved every year. And, although you can’t name your kid “Pluto” in Denmark, apparently you can name him “Awesome.”
This is a roundabout way of saying that different countries have different customs when naming children. I try to do my research when selecting a name for a character who hails from anywhere other than the US, where ethnicities intermingle so much, literally any name is possible.
So what about my characters? Well, let’s take a look at my female lead, Talia Salomon.
Since my female lead was from Israel, I wanted to give her a traditional female name from that culture. I settled upon “Talia,” because the consonants are each separated by vowels – usually a good indicator of readability – and because readers may already be familiar with the name, courtesy of Batman villain, Talia al’Ghul (spellcheck). I’d arrived at the surname “Salomon” through a similar process. I’d initially opted for “Talia Solomon,” but I thought that the same exact “ah” sound found in four out of the six vowels of the name might be a bit too repetitive. By changing her surname to “Salomon” – another traditional name of Hebrew origins – I replaced one of the “ah” sounds for “a” as in “cat.” It gave a better “musicality” to the pronunciation of the name. Since I’d opted for a traditional name, I was unconcerned with preconceived notions about age, since names in Israel can be passed down through generations and generations.
Thank you for staying with me through that long post. Next week, I’ll discuss character skills, and how I use them to propel my plot forward. You can expect to read the originally planned post “How I Craft My Characters: Personality and Goals” to appear sometime after I’ve finished up with my posts on “Science Explains Fantasy,” which is scheduled to run from September to (at least) December of this year. Please stay tuned for that.
And, as always, thank you for reading my weekly words.
Jonathan MacGregor is a writer, currently seeking representation for his urban fantasy thriller, Blood of the Innocents. If you have any suggestions for future installments of MacGregor’s Pen, you may tweet to him (@JDMacGregor) using the hashtag #Ideas4MacPen.